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art
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player blocker
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2026-08-11 20:29:35 -04:00 |
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docs
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add dialogue consequences design notes
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2026-08-08 12:01:50 -04:00 |
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font
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id_
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2026-08-06 23:15:48 -04:00 |
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level_editor
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better wirer behavior etc
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2026-08-12 00:12:26 -04:00 |
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libs
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Vendor libs/hump, sfxrlua, json4lua, narrator as real files
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2026-08-11 11:37:09 -04:00 |
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rooms
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wire puzzle good
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2026-08-12 00:22:04 -04:00 |
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sounds
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id_
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2026-08-06 23:15:48 -04:00 |
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stories
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Add Jorge dialogable NPC
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2026-08-11 20:10:03 -04:00 |
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tests
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Test regular door occupancy resolution
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2026-08-12 00:37:49 -04:00 |
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tools
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add dialog
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2026-08-08 00:09:50 -04:00 |
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.gitignore
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Add multi-cell box shapes with per-cell collision
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2026-08-11 12:42:33 -04:00 |
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_debug_helpers.lua
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automatically gets bouif pull = true then
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2015-03-15 18:45:24 -04:00 |
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_helpers.lua
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fix state thigns and port to love11
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2026-08-07 20:56:55 -04:00 |
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art.lua
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wowowowowowowo so much stuff
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2015-03-14 05:36:02 -04:00 |
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artifact.lua
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automatically gets bouif pull = true then
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2015-03-15 18:45:24 -04:00 |
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assorted.lua
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basic serialization worx*
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2015-03-17 01:59:14 -04:00 |
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box_variants.lua
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Add spiky box variants
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2026-08-11 20:08:58 -04:00 |
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CLAUDE.md
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Add directional sticky and skewer box variants
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2026-08-11 15:07:11 -04:00 |
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color.lua
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fix state thigns and port to love11
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2026-08-07 20:56:55 -04:00 |
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conf.lua
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fix state thigns and port to love11
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2026-08-07 20:56:55 -04:00 |
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dialogable.lua
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add dialog
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2026-08-08 00:09:50 -04:00 |
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dialogue_manager.lua
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add dialog
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2026-08-08 00:09:50 -04:00 |
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door.lua
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Prevent doors closing through occupants
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2026-08-12 00:21:53 -04:00 |
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entity.lua
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player blocker
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2026-08-11 20:29:35 -04:00 |
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generic_moveable.lua
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Add multi-cell box shapes with per-cell collision
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2026-08-11 12:42:33 -04:00 |
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generic_player_blocker.lua
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player blocker
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2026-08-11 20:29:35 -04:00 |
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generic_skewer.lua
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Add spiky box variants
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2026-08-11 20:08:58 -04:00 |
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generic_spiky.lua
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Add spiky box variants
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2026-08-11 20:08:58 -04:00 |
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generic_sticky.lua
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Add directional sticky and skewer box variants
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2026-08-11 15:07:11 -04:00 |
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generic_unmoveable.lua
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Add multi-cell box shapes with per-cell collision
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2026-08-11 12:42:33 -04:00 |
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input.lua
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move repeatedly in direction
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2026-08-07 02:01:39 -04:00 |
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main.lua
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better wirer behavior etc
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2026-08-12 00:12:26 -04:00 |
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movement.lua
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Add spiky box variants
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2026-08-11 20:08:58 -04:00 |
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npc.lua
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Add Jorge dialogable NPC
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2026-08-11 20:10:03 -04:00 |
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player.lua
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fix state thigns and port to love11
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2026-08-07 20:56:55 -04:00 |
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profiler.lua
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profiler
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2026-08-12 00:12:34 -04:00 |
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room.lua
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Preview adjacent rooms during transitions
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2026-08-12 02:50:48 -04:00 |
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shaders.lua
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Add powered neon wire rendering
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2026-08-12 00:37:49 -04:00 |
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switch.lua
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kill dead code
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2026-08-07 01:05:08 -04:00 |
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TODO
|
so we fixed up some bugs and restructured the level editor. master fiel.
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2026-08-06 23:15:48 -04:00 |
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wire.lua
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wired switches and doors
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2026-08-11 22:55:58 -04:00 |
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wired_door.lua
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Prevent doors closing through occupants
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2026-08-12 00:21:53 -04:00 |
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wired_switch.lua
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wired switches and doors
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2026-08-11 22:55:58 -04:00 |
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world.lua
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Preview adjacent rooms during transitions
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2026-08-12 02:50:48 -04:00 |
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world_seed.lua
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idk even anymore
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2026-08-07 01:39:47 -04:00 |