misc
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6 changed files with 140 additions and 81 deletions
3
main.lua
3
main.lua
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@ -33,8 +33,9 @@ function love.load()
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inputTimer = Timer.new()
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currentRoom = Room:new{
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name = "start" -- TEMP: load a migrated level to eyeball it; revert once the room picker lands
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name = gameWorld.lastRoom or "start"
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}
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gameWorld:setLastRoom(currentRoom.name)
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setEditorRoomName(currentRoom.name)
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response = ""
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