chroma_solstice/libs/narrator/test/units/alts-blocks.ink
Your Name 03532d29e4 Vendor libs/hump, sfxrlua, json4lua, narrator as real files
These were committed as empty submodule gitlinks with no .gitmodules,
so the folders were never populated and the game could not load
(require of libs/hump/timer, libs/sfxrlua/sfxr, narrator.narrator).
Checked out each at its pinned commit and vendored the files, matching
the existing bundled-libs convention. Removed the junk libs/libs/ tree.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-11 11:37:09 -04:00

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VAR counter = 1
-> casino
= casino
=== { counter }
At the table, I drew a card. <>
{ stopping:
-
I entered the casino.
- Okay. <>
I entered the casino again.
- { counter }. <>
Once more, I went inside.
}
~ counter++
{ counter < 5 : -> casino | -> cycle }
= cycle
=== { counter }
{ cycle:
- I held my breath.
- I waited impatiently.
- I paused.
}
~ counter++
{ counter < 9: -> cycle | -> once }
= once
=== { counter }
{ once:
- Would my luck hold?
- Could I win the hand?
}
~ counter++
{ counter < 13 : -> once | -> shuffle }
= shuffle
=== { counter }
{ SEED_RANDOM(counter - 13) }
At the table, I drew a card. <>
{ shuffle:
- Ace of Hearts.
- King of Spades.
- 2 of Diamonds.
'You lose this time!' crowed the croupier.
}
~ counter++
{ counter < 16 : -> shuffle | -> nested }
= nested
=== { counter }
{ SEED_RANDOM(counter - 16) }
{ true:
{ shuffle:
- Okay. Ace of Hearts again.
- Okay. Ace of Hearts?!
}
}
-> END