chroma_solstice/libs/narrator/test/runtime/set-get.lua
Your Name 03532d29e4 Vendor libs/hump, sfxrlua, json4lua, narrator as real files
These were committed as empty submodule gitlinks with no .gitmodules,
so the folders were never populated and the game could not load
(require of libs/hump/timer, libs/sfxrlua/sfxr, narrator.narrator).
Checked out each at its pinned commit and vendored the files, matching
the existing bundled-libs convention. Removed the junk libs/libs/ tree.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-11 11:37:09 -04:00

30 lines
584 B
Lua

local narrator, describe, it, assert = ...
local content = [[
VAR x = 1
* [Change x to 1]
* [Change x to 2]
* [Change x to 3]
x = { x }
]]
local book = narrator.parse_content(content)
local story = narrator.init_story(book)
story:begin()
it('The x is equal to 1.', function()
local x = story.variables['x']
assert.equal(x, 1)
end)
it('The x is changed to 3.', function()
local answer = 3
story.variables['x'] = answer
story:choose(answer)
local paragraphs = story:continue()
assert.equal(#paragraphs, 1)
assert.equal(paragraphs[1].text, 'x = 3')
end)