These were committed as empty submodule gitlinks with no .gitmodules, so the folders were never populated and the game could not load (require of libs/hump/timer, libs/sfxrlua/sfxr, narrator.narrator). Checked out each at its pinned commit and vendored the files, matching the existing bundled-libs convention. Removed the junk libs/libs/ tree. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
21 lines
No EOL
342 B
Lua
21 lines
No EOL
342 B
Lua
local narrator, describe, it, assert = ...
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local content = [[
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VAR mood = "sadly"
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~ mood = "sunny"
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]]
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local book = narrator.parse_content(content)
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local story = narrator.init_story(book)
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local mood
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story:observe('mood', function(value)
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mood = value
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end)
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story:begin()
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it('Sunny mood.', function()
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assert.equal(mood, 'sunny')
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end) |