chroma_solstice/room.lua
2015-03-11 21:08:15 -04:00

35 lines
No EOL
448 B
Lua

Room = class("Room")
require "player"
function Room:initialize(t)
self.exits = t.exits
self.name = t.name
self.player = {}
for color, coords in ipairs(t.playerColors) do
self.player[color] = Player:new(coords.x, coords.y, color)
end
end
function Room:draw()
end
function Room:update()
end
function Room:tick()
self:nextRoomCheck()
end
function Room:nextRoomCheck()
end
function nextRoom()
-- currentRoom = Room:new{
-- }
end