These were committed as empty submodule gitlinks with no .gitmodules, so the folders were never populated and the game could not load (require of libs/hump/timer, libs/sfxrlua/sfxr, narrator.narrator). Checked out each at its pinned commit and vendored the files, matching the existing bundled-libs convention. Removed the junk libs/libs/ tree. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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654 B
Text
26 lines
No EOL
654 B
Text
CONST STRING_EXAMPLE = "This is the string constant"
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CONST BOOLEAN_EXAMLPE_TRUE = true
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CONST BOOLEAN_EXAMLPE_FALSE = false
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CONST LOBBY = 1
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CONST STAIRCASE = 2
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CONST HALLWAY = 3
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CONST HELD_BY_AGENT = -1
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VAR secret_agent_location = LOBBY
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VAR suitcase_location = HALLWAY
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{ STRING_EXAMPLE }. One is { BOOLEAN_EXAMLPE_TRUE }. Zero is { BOOLEAN_EXAMLPE_FALSE }.
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-> report_progress
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=== report_progress ===
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{ secret_agent_location == suitcase_location:
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The secret agent grabs the suitcase!
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~ suitcase_location = HELD_BY_AGENT
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- secret_agent_location < suitcase_location:
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The secret agent moves forward.
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~ secret_agent_location++
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-> report_progress
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} |