chroma_solstice/rooms
Your Name c348b81a93 Add named Marks and cross-room NPC pathfinding
- Mark: a debug non-collidable named destination (pixel-art target icon),
  editor tool + name modal, globally-unique names, programmatic Room:addMark
- NPCs walk to Marks: each RGB copy is a per-room resident (like the player),
  running its own A* on its own colour layer, transferring rooms as it crosses
  seams; rendered and collided by the room it currently stands in
- Player copies are obstacles in NPC pathfinding
- A* is footprint-aware for multi-cell NPCs
- Editor: click an NPC to open a filterable destination picker
- Ink: Dialogue.open binds walk_to; Jorge can be sent to "end"/"begin"
- Fix: a blocked NPC now replans each tick and resumes instead of freezing
- [npc] move diagnostics under DEBUG (start/goal/route or block reason)
- Docs (adding-npcs) + CLAUDE.md LÖVE 11.x/float-colour corrections
- Fix test harness loadSprite stub; movement tests green (28)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-21 15:56:53 -04:00
..
_pre_migration_backup various fixes 2026-08-07 00:31:45 -04:00
old basic serialization worx* 2015-03-17 01:59:14 -04:00
2.sav we're back baby 2026-08-07 01:57:48 -04:00
3.sav level editor improvements 2026-08-07 01:01:49 -04:00
4.sav level editor improvements 2026-08-07 01:01:49 -04:00
5.sav level editor improvements 2026-08-07 01:01:49 -04:00
blocker_test.sav better wirer behavior etc 2026-08-12 00:12:26 -04:00
corner_trimino_test.sav better wirer behavior etc 2026-08-12 00:12:26 -04:00
corner_trimino_test_copy.sav better wirer behavior etc 2026-08-12 00:12:26 -04:00
default.sav various fixes 2026-08-07 00:31:45 -04:00
jorge2.sav Update authored puzzle levels 2026-08-12 14:52:06 -04:00
jorge_room.sav better wirer behavior etc 2026-08-12 00:12:26 -04:00
just_blocker.sav just some level things idk whats going on here 2026-08-15 09:05:42 -04:00
ok.sav better wirer behavior etc 2026-08-12 00:12:26 -04:00
old_yellow_3.sav level editor improvements 2026-08-07 01:01:49 -04:00
room_01_05.sav Add drag painting to level editor 2026-08-11 14:11:57 -04:00
room_05_09.sav new level experiments 2026-08-11 19:16:22 -04:00
room_05_14.sav cool ideas 2026-08-13 09:17:40 -04:00
room_05_15.sav note blocks and sticky test 2026-08-13 12:45:41 -04:00
room_05_18.sav new level experiments 2026-08-11 19:16:22 -04:00
room_08_07.sav player blocker 2026-08-11 20:29:35 -04:00
room_08_13.sav better wirer behavior etc 2026-08-12 00:12:26 -04:00
room_09_13.sav Update authored puzzle levels 2026-08-12 14:52:06 -04:00
room_10_15.sav better wirer behavior etc 2026-08-12 00:12:26 -04:00
room_11_09.sav sav fixes 2026-08-07 17:49:13 -04:00
room_12_14.sav supposedly fix saving 2026-08-12 17:20:11 -04:00
room_13_08.sav wired switches and doors 2026-08-11 22:55:58 -04:00
room_13_13.sav better wirer behavior etc 2026-08-12 00:12:26 -04:00
room_13_14.sav supposedly fix saving 2026-08-12 17:20:11 -04:00
room_13_14_2.sav cool ideas 2026-08-13 09:17:40 -04:00
room_14_07.sav wired switches and doors 2026-08-11 22:55:58 -04:00
room_14_14.sav supposedly fix saving 2026-08-12 17:20:11 -04:00
room_16_17.sav Add named Marks and cross-room NPC pathfinding 2026-08-21 15:56:53 -04:00
spiky_test.sav new level experiments 2026-08-11 19:16:22 -04:00
spiky_test_2.sav better wirer behavior etc 2026-08-12 00:12:26 -04:00
spiky_test_3.sav room changes 2026-08-12 09:00:44 -04:00
sticky_test_5.sav just some level things idk whats going on here 2026-08-15 09:05:42 -04:00
test_patt.sav level editor improvements 2026-08-07 01:01:49 -04:00
test_patt_update.sav level editor improvements 2026-08-07 01:01:49 -04:00
testing_movement.sav Add named Marks and cross-room NPC pathfinding 2026-08-21 15:56:53 -04:00
testing_sticky.sav cool ideas 2026-08-13 09:17:40 -04:00
testing_sticky_3.sav just some level things idk whats going on here 2026-08-15 09:05:42 -04:00
testing_sticky_4.sav just some level things idk whats going on here 2026-08-15 09:05:42 -04:00
testing_sticky_two.sav cool ideas 2026-08-13 09:17:40 -04:00
tetromino_loop_t.sav better wirer behavior etc 2026-08-12 00:12:26 -04:00
village_1.sav better wirer behavior etc 2026-08-12 00:12:26 -04:00
village_2.sav wired switches and doors 2026-08-11 22:55:58 -04:00
village_3.sav better wirer behavior etc 2026-08-12 00:12:26 -04:00
village_4.sav sav fixes 2026-08-07 17:49:13 -04:00
village_start.sav better wirer behavior etc 2026-08-12 00:12:26 -04:00
white_asymmetrical.sav level editor improvements 2026-08-07 01:01:49 -04:00
white_ok.sav better wirer behavior etc 2026-08-12 00:12:26 -04:00
white_primary.sav sav fixes 2026-08-07 17:49:13 -04:00
world.sav Add named Marks and cross-room NPC pathfinding 2026-08-21 15:56:53 -04:00
yellow_1.sav sav fixes 2026-08-07 17:49:13 -04:00
yellow_2.sav better wirer behavior etc 2026-08-12 00:12:26 -04:00
yellow_3.sav sav fixes 2026-08-07 17:49:13 -04:00
yellow_4.sav sav fixes 2026-08-07 17:49:13 -04:00
yellow_5.sav level editor improvements 2026-08-07 01:01:49 -04:00
yellow_6.sav level editor improvements 2026-08-07 01:01:49 -04:00
yellow_arches.sav level editor improvements 2026-08-07 01:01:49 -04:00
yellow_asymmetrical.sav level editor improvements 2026-08-07 01:01:49 -04:00
yellow_cc_moustache.sav level editor improvements 2026-08-07 01:01:49 -04:00
yellow_color_changing_levvel_1.sav sav fixes 2026-08-07 17:49:13 -04:00
yellow_skull.sav sav fixes 2026-08-07 17:49:13 -04:00
yellow_smile.sav level editor improvements 2026-08-07 01:01:49 -04:00