Player.static.sounds = {
switchFail = love.audio.newSource(sounds/switch_fail.wav),
switchSuccess = love.audio.newSource(sounds/switch_success.wav)
}
5.1 KiB
5.1 KiB
Player.static.sounds = {
switchFail = love.audio.newSource(sounds/switch_fail.wav),
switchSuccess = love.audio.newSource(sounds/switch_success.wav)
}