58 lines
No EOL
1.2 KiB
Lua
58 lines
No EOL
1.2 KiB
Lua
Entity = class("Entity")
|
|
|
|
function Entity:initialize(t)
|
|
self.x, self.y = t.x, t.y
|
|
self.gridSize = {x = t.sizeX, y = t.sizeY}
|
|
self.color = Color:new(t.color)
|
|
self.collision = t.collision --either "none", "moveable", "unmoveable"
|
|
self.sprite = t.sprite
|
|
end
|
|
|
|
function Entity:atGridPos(x, y)
|
|
if x >= self.x and x <= self.x + self.gridSize.x and
|
|
y >= self.y and y <= self.gridSize.y then
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
function Entity:getGridPos()
|
|
return {x = self.x, y = self.y}
|
|
end
|
|
|
|
function Entity:getDrawPos()
|
|
local gridPos = self:getGridPos()
|
|
return {
|
|
x = (gridPos.x - 1) * width / gridWidth,
|
|
y = (gridPos.y - 1) * height / gridHeight
|
|
}
|
|
end
|
|
|
|
function Entity:draw()
|
|
love.graphics.setColor(self.color:set())
|
|
local p = self:getDrawPos()
|
|
love.graphics.draw(self.sprite, p.x, p.y, 0, drawScale, drawScale)
|
|
end
|
|
|
|
function Entity:isAlignedWithPlayerMovement(axis, pos)
|
|
if self:getGridPos()[axis] == pos then
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
function Entity:canMove()
|
|
if self.collision == "unmoveable" then
|
|
return false
|
|
end
|
|
return true
|
|
end
|
|
|
|
|
|
function Entity:move(axis, direction)
|
|
self[axis] = self[axis] + direction
|
|
end
|
|
|
|
function Entity:push(direction)
|
|
|
|
end |