These were committed as empty submodule gitlinks with no .gitmodules, so the folders were never populated and the game could not load (require of libs/hump/timer, libs/sfxrlua/sfxr, narrator.narrator). Checked out each at its pinned commit and vendored the files, matching the existing bundled-libs convention. Removed the junk libs/libs/ tree. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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SEED = 81 { SEED_RANDOM(81) }
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RANDOM(1, 100) = { RANDOM(1, 100) }
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POW(2,4) = { POW(2, 4) }
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INT(1.45) = { INT(1.45) }
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FLOOR(2.4) = { FLOOR(2.4) }
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FLOAT(3) = { FLOAT(3) }
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* { CHOICE_COUNT() == 0 } [Choice 1]
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{ "Yes, please." == "Yes, please." : True! | False! }
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{ "Yes, please." != "Yes, please." : True! | False! }
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{ "Yes, please" ? "ease" : True! | False! }
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{ "Yes, please" !? "ease" : True! | False! } |