chroma_solstice/player.lua
2015-03-12 03:04:09 -04:00

28 lines
469 B
Lua

require "entity"
Player = class("Player", Entity)
function Player:initialize(x, y, color)
Entity.initialize(self, {
x = x,
y = y,
sizeX = 3,
sizeY = 3,
color = color,
collision = "none", --player can't push other player
sprite = playerSprite
})
end
function Player:update()
end
function Player:draw()
love.graphics.setColor(self.color:set())
local p = self:getDrawPos()
love.graphics.draw(self.sprite, p.x, p.y, 0, drawScale, drawScale)
end