16 lines
419 B
Lua
16 lines
419 B
Lua
require "entity"
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Ass = class("Ass", Entity)
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function Ass:initialize(x, y, color, folder, name)
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local spr = love.graphics.newImage("art/" .. folder .. name .. "_" .. string.lower(string.sub(color, 1, 1)) ..".png")
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Entity.initialize(self, {
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x = x,
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y = y,
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color = color,
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name = name,
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cellShape = spriteCells["tree"][color],
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collision = "unmoveable", --player can't push other player
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sprite = spr
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})
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end
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