require "libs/TSerial" local targetFolder = "art" function get(folder) end function getAllAssets() local objectnames = {} local topFolder = "art" local files = love.filesystem.getDirectoryItems(topFolder) for _, folder in pairs(files) do if string.sub(folder, 1, 1) ~= "_" then -- we ignore directories which are prepended w/ an underscore if not string.find(folder, "%.") then objectnames[folder] = {} -- love.filesystem.createDirectory("art/" .. folder) -- this is a folder, probably local newFiles = love.filesystem.getDirectoryItems(topFolder .. "/" .. folder) for _, fileToAnalyze in pairs(newFiles) do if fileToAnalyze:find("_r.png") or fileToAnalyze:find("_g.png") or fileToAnalyze:find("_b.png")then local color if fileToAnalyze:find("_r.png") then color = "red" elseif fileToAnalyze:find("_g.png") then color = "green" elseif fileToAnalyze:find("_b.png") then color = "blue" end local name = fileToAnalyze:sub(1, fileToAnalyze:len() - 6) if not globalAssetProperties[name] then globalAssetProperties[name] = {} globalAssetProperties[name].directory = folder globalAssetProperties[name].sprites = {} globalAssetProperties[name].class = "unmoveable" globalAssetProperties[name].preload = false end globalAssetProperties[name].sprites[color] = topFolder .. "/" .. folder .. "/" .. fileToAnalyze end end end end end str = TSerial.pack(globalAssetProperties, nil, true) love.filesystem.write("assets.prop", str) return globalAssetProperties end