-- this module provides some helpful functions -- for setting color!! Color = class("Color") function Color:initialize(inColor) local r, g, b, a if inColor == "red" then r, g, b, a = 255, 0, 0, 255 elseif inColor == "green" then r, g, b, a = 0, 255, 0, 255 elseif inColor == "blue" then r, g, b, a = 0, 0, 255, 255 end self.r, self.g, self.b, self.a = r, g, b, a end function Color:set() return self.r, self.g, self.b, self.a end