require "entity" Ass = class("Ass", Entity) function Ass:initialize(x, y, color, folder, name) local spr = love.graphics.newImage("art/" .. folder .. name .. "_" .. string.lower(string.sub(color, 1, 1)) ..".png") Entity.initialize(self, { x = x, y = y, color = color, cellShape = spriteCells["mac_smaller"], collision = "moveable", --player can't push other player sprite = spr }) end