ma_ing room for level editorgit add -A
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4 changed files with 4 additions and 3 deletions
4
conf.lua
4
conf.lua
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@ -1,5 +1,5 @@
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function love.conf(t)
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t.window.width = 700
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t.window.height = 700
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t.window.width = 900
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t.window.height = 640
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t.window.title = "CHROMA SOLSTICE"
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end
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0
dialogue_manager.lua
Normal file
0
dialogue_manager.lua
Normal file
2
npc.lua
2
npc.lua
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@ -8,7 +8,7 @@ function npc:initialize(x, y, color, name)
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collision = "unmoveable",
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sprite = sprites.npc[name][color],
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onBump = function(self)
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self.tal_ing = true
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end,
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})
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end
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1
room.lua
1
room.lua
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@ -10,6 +10,7 @@ require "art"
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require "assorted"
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require "switch"
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require "door"
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require "dialogue_manager"
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function Room:initialize(t)
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self.player = {}
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