basix
This commit is contained in:
commit
b4905845e6
148 changed files with 30049 additions and 0 deletions
45
player.lua
Normal file
45
player.lua
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
require "entity"
|
||||
|
||||
Player = class("Player")
|
||||
|
||||
function Player:initialize(x, y, color)
|
||||
|
||||
local entityTable = {
|
||||
x = x,
|
||||
y = y,
|
||||
sizeX = 1,
|
||||
sizeY = 1,
|
||||
color = color,
|
||||
collision = "none" --player can't push other player
|
||||
}
|
||||
|
||||
Entity.initialize(self, entityTable)
|
||||
--need to probably get rid of middleclass
|
||||
--and roll yr own for default method inheritance
|
||||
self.getDrawPos = Entity.getDrawPos
|
||||
self.getGridPos = Entity.getGridPos
|
||||
|
||||
self.sprite = playerSprite
|
||||
end
|
||||
|
||||
function Player:update()
|
||||
|
||||
end
|
||||
|
||||
function Player:draw()
|
||||
love.graphics.setColor(self.color:set())
|
||||
local p = self:getDrawPos()
|
||||
love.graphics.draw(self.sprite, p.x, p.y, 0, drawScale, drawScale)
|
||||
end
|
||||
|
||||
function Player:move(direction)
|
||||
if direction == "up" then
|
||||
self.gridY = self.gridY - 1
|
||||
elseif direction == "down" then
|
||||
self.gridY = self.gridY + 1
|
||||
elseif direction == "left" then
|
||||
self.gridX = self.gridX - 1
|
||||
elseif direction == "right" then
|
||||
self.gridX = self.gridX + 1
|
||||
end
|
||||
end
|
||||
Loading…
Add table
Add a link
Reference in a new issue