level editor improvements

This commit is contained in:
Your Name 2026-08-07 00:56:33 -04:00
parent 886679816b
commit a8b469876d
41 changed files with 8367 additions and 8312 deletions

View file

@ -2,15 +2,15 @@ sprites = {
player = love.graphics.newImage("art/game/player.png"),
wall = love.graphics.newImage("art/game/static_wall.png"),
box = {
red = love.graphics.newImage("art/game/wall_r.png"),
green = love.graphics.newImage("art/game/wall_g.png"),
blue = love.graphics.newImage("art/game/wall_b.png")
red = love.graphics.newImage("art/game/box_r.png"),
green = love.graphics.newImage("art/game/box_g.png"),
blue = love.graphics.newImage("art/game/box_b.png")
},
door = {
white = love.graphics.newImage("art/game/door_locked_w.png"),
red = love.graphics.newImage("art/game/door_locked_r.png"),
green = love.graphics.newImage("art/game/door_locked_g.png"),
blue = love.graphics.newImage("art/game/door_locked_b.png"),
red = love.graphics.newImage("art/game/door_r.png"),
green = love.graphics.newImage("art/game/door_g.png"),
blue = love.graphics.newImage("art/game/door_b.png"),
unlocked = love.graphics.newImage("art/game/door_unlocked.png")
},
switch = {