level editor improvements
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886679816b
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41 changed files with 8367 additions and 8312 deletions
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@ -2,15 +2,15 @@ sprites = {
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player = love.graphics.newImage("art/game/player.png"),
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wall = love.graphics.newImage("art/game/static_wall.png"),
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box = {
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red = love.graphics.newImage("art/game/wall_r.png"),
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green = love.graphics.newImage("art/game/wall_g.png"),
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blue = love.graphics.newImage("art/game/wall_b.png")
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red = love.graphics.newImage("art/game/box_r.png"),
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green = love.graphics.newImage("art/game/box_g.png"),
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blue = love.graphics.newImage("art/game/box_b.png")
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},
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door = {
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white = love.graphics.newImage("art/game/door_locked_w.png"),
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red = love.graphics.newImage("art/game/door_locked_r.png"),
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green = love.graphics.newImage("art/game/door_locked_g.png"),
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blue = love.graphics.newImage("art/game/door_locked_b.png"),
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red = love.graphics.newImage("art/game/door_r.png"),
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green = love.graphics.newImage("art/game/door_g.png"),
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blue = love.graphics.newImage("art/game/door_b.png"),
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unlocked = love.graphics.newImage("art/game/door_unlocked.png")
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},
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switch = {
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