level editor improvements
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41 changed files with 8367 additions and 8312 deletions
2
main.lua
2
main.lua
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@ -15,7 +15,7 @@ require "sprite_manager"
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require "level_editor/editor"
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function love.load()
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globalAssetProperties = TSerial.unpack(love.filesystem.read("assets.prop") or "{}")
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globalAssetProperties = {} -- rebuilt from the filesystem (art/ + .meta) by getAllAssets
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_initDefaults()
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_initGridVars()
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