Add white room browsing mode
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4 changed files with 45 additions and 3 deletions
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@ -370,6 +370,27 @@ test("co-located colours join the active player selection", function()
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"separated blue player should still select by itself")
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end)
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test("WASD room browsing changes view without moving players", function()
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local player = {x = 3, y = 4}
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local roomA = {name = "a", player = {red = player}}
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local roomB = {name = "b", player = {green = {x = 7, y = 8}}}
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local world = setmetatable({
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levels = {a = roomA, b = roomB},
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roomByName = {a = {name = "a", x = 1, y = 1}, b = {name = "b", x = 2, y = 1}},
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rooms = {{name = "a", x = 1, y = 1}, {name = "b", x = 2, y = 1}},
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}, {__index = World})
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local oldCurrentRoom, oldSetEditorRoomName = currentRoom, setEditorRoomName
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currentRoom = roomA
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setEditorRoomName = function() end
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assertTrue(world:browseRoom(roomA, "d"))
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assertTrue(currentRoom == roomB)
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assertTrue(world.roomBrowseMode)
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assertTrue(player.x == 3 and player.y == 4, "browsing moved the player")
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currentRoom, setEditorRoomName = oldCurrentRoom, oldSetEditorRoomName
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end)
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test("one run cannot terminate at two different switches", function()
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local second = switch("red", 1, 2)
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local world, _, roomB = makeWorld(second)
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