Vendor libs/hump, sfxrlua, json4lua, narrator as real files
These were committed as empty submodule gitlinks with no .gitmodules, so the folders were never populated and the game could not load (require of libs/hump/timer, libs/sfxrlua/sfxr, narrator.narrator). Checked out each at its pinned commit and vendored the files, matching the existing bundled-libs convention. Removed the junk libs/libs/ tree. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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219 changed files with 20254 additions and 252 deletions
28
libs/sfxrlua/rockspec/sfxr-0.0.2-1.rockspec
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libs/sfxrlua/rockspec/sfxr-0.0.2-1.rockspec
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package = "sfxr"
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version = "0.0.2-1"
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source = {
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url = "git://github.com/nucular/sfxrlua",
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tag = "v0.0.2"
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}
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description = {
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summary = "A port of the sfxr sound effect synthesizer to Lua",
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detailed = [[
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A port of the sfxr sound effect synthesizer to pure Lua, designed to be used
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together with the awesome LÖVE game framework.
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]],
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homepage = "https://github.com/nucular/sfxrlua",
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license = "MIT/X11"
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}
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dependencies = {
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"lua ~> 5.1"
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-- bitop?
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}
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build = {
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type = "builtin",
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modules = {
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sfxr = "sfxr.lua"
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},
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copy_directories = {
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"docs"
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}
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}
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28
libs/sfxrlua/rockspec/sfxr-scm-1.rockspec
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libs/sfxrlua/rockspec/sfxr-scm-1.rockspec
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package = "sfxr"
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version = "scm-1"
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source = {
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url = "git://github.com/nucular/sfxrlua",
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branch = "master"
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}
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description = {
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summary = "A port of the sfxr sound effect synthesizer to Lua",
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detailed = [[
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A port of the sfxr sound effect synthesizer to pure Lua, designed to be used
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together with the awesome LÖVE game framework.
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]],
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homepage = "https://github.com/nucular/sfxrlua",
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license = "MIT/X11"
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}
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dependencies = {
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"lua ~> 5.1"
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-- bitop?
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}
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build = {
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type = "builtin",
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modules = {
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sfxr = "sfxr.lua"
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},
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copy_directories = {
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"docs"
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}
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}
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