Vendor libs/hump, sfxrlua, json4lua, narrator as real files

These were committed as empty submodule gitlinks with no .gitmodules,
so the folders were never populated and the game could not load
(require of libs/hump/timer, libs/sfxrlua/sfxr, narrator.narrator).
Checked out each at its pinned commit and vendored the files, matching
the existing bundled-libs convention. Removed the junk libs/libs/ tree.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Your Name 2026-08-11 11:37:09 -04:00
parent e73f63b5d4
commit 03532d29e4
219 changed files with 20254 additions and 252 deletions

View file

@ -0,0 +1,13 @@
SEED = 81 { SEED_RANDOM(81) }
RANDOM(1, 100) = { RANDOM(1, 100) }
POW(2,4) = { POW(2, 4) }
INT(1.45) = { INT(1.45) }
FLOOR(2.4) = { FLOOR(2.4) }
FLOAT(3) = { FLOAT(3) }
* { CHOICE_COUNT() == 0 } [Choice 1]
{ "Yes, please." == "Yes, please." : True! | False! }
{ "Yes, please." != "Yes, please." : True! | False! }
{ "Yes, please" ? "ease" : True! | False! }
{ "Yes, please" !? "ease" : True! | False! }