Vendor libs/hump, sfxrlua, json4lua, narrator as real files
These were committed as empty submodule gitlinks with no .gitmodules, so the folders were never populated and the game could not load (require of libs/hump/timer, libs/sfxrlua/sfxr, narrator.narrator). Checked out each at its pinned commit and vendored the files, matching the existing bundled-libs convention. Removed the junk libs/libs/ tree. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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libs/narrator/test/units/loop.ink
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libs/narrator/test/units/loop.ink
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- (opts)
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* 'Can I get a uniform from somewhere?'[] you ask the cheerful guard.
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'Sure. In the locker.' He grins. 'Don't think it'll fit you, though.'
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* 'Tell me about the security system.'
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'It's ancient,' the guard assures you. 'Old as coal.'
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* 'Are there dogs?'
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'Hundreds,' the guard answers, with a toothy grin. 'Hungry devils, too.'
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// We require the player to ask at least one question
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* {loop} [Enough talking]
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-> done
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- (loop)
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// loop a few times before the guard gets bored
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{ -> opts | -> opts | }
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He scratches his head.
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'Well, can't stand around talking all day,' he declares.
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- (done)
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You thank the guard, and move away.
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