Vendor libs/hump, sfxrlua, json4lua, narrator as real files
These were committed as empty submodule gitlinks with no .gitmodules, so the folders were never populated and the game could not load (require of libs/hump/timer, libs/sfxrlua/sfxr, narrator.narrator). Checked out each at its pinned commit and vendored the files, matching the existing bundled-libs convention. Removed the junk libs/libs/ tree. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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libs/narrator/test/units/alts-inline.ink
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libs/narrator/test/units/alts-inline.ink
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VAR counter = 0
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-> coffee
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= coffee
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{I bought a coffee with my five-pound note.|I bought a second coffee for my friend.|I didn't have enough money to buy any more coffee.}
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~ counter++
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{ counter < 4 : -> coffee | -> today }
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= today
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It was {&Monday|Tuesday|Wednesday|Thursday|Friday|Saturday|Sunday} today.
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~ counter++
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{ counter < 15 : -> today | -> joke}
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= joke
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He told me a joke. {!I laughed politely.|I smiled.|I grimaced.|I promised myself to not react again.}
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~ counter++
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{ counter < 20 : -> joke | -> coin}
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= coin
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{ SEED_RANDOM(20 - counter) }
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I tossed the coin. {~Heads|Tails}.
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~ counter++
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{ counter < 22 : -> coin | -> lights}
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= lights
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I took a step forward. {!||Then the lights went out. -> dark }
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~ counter++
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{ counter < 27 : -> lights | -> ratbear}
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= dark
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So dark...
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-> ratbear
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= ratbear
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The Ratbear {&{wastes no time and |}swipes|scratches } {&at you|into your {&leg|arm|cheek}}.
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~ counter++
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{ counter < 32 : -> ratbear | -> END }
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