Vendor libs/hump, sfxrlua, json4lua, narrator as real files
These were committed as empty submodule gitlinks with no .gitmodules, so the folders were never populated and the game could not load (require of libs/hump/timer, libs/sfxrlua/sfxr, narrator.narrator). Checked out each at its pinned commit and vendored the files, matching the existing bundled-libs convention. Removed the junk libs/libs/ tree. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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libs/narrator/test/runtime/jumping.lua
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libs/narrator/test/runtime/jumping.lua
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local narrator, describe, it, assert = ...
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local content = [[
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A root line
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=== knot
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A knot line
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= stitch
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A stitch line
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=== somewhere
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- (label) A label line
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]]
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local book = narrator.parse_content(content)
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local story = narrator.init_story(book)
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story:begin()
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local paragraphs = story:continue()
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it('Jump to label.', function()
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story:jump_to('somewhere.label')
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local paragraphs = story:continue()
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assert.equal(#paragraphs, 1)
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assert.equal(paragraphs[1].text, 'A label line')
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end)
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it('Jump to stitch.', function()
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story:jump_to('knot.stitch')
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local paragraphs = story:continue()
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assert.equal(#paragraphs, 1)
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assert.equal(paragraphs[1].text, 'A stitch line')
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end)
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it('Jump to knot.', function()
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story:jump_to('knot')
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local paragraphs = story:continue()
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assert.equal(#paragraphs, 1)
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assert.equal(paragraphs[1].text, 'A knot line')
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end)
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