Vendor libs/hump, sfxrlua, json4lua, narrator as real files
These were committed as empty submodule gitlinks with no .gitmodules, so the folders were never populated and the game could not load (require of libs/hump/timer, libs/sfxrlua/sfxr, narrator.narrator). Checked out each at its pinned commit and vendored the files, matching the existing bundled-libs convention. Removed the junk libs/libs/ tree. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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219 changed files with 20254 additions and 252 deletions
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libs/narrator/.vscode/launch.json
vendored
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libs/narrator/.vscode/launch.json
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{
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"configurations": [
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{
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"name": "Debug",
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"type": "lua-local",
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"request": "launch",
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"program": {
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"lua": "lua",
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"file": "${workspaceFolder}/debug.lua"
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}
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},
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{
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"name": "Busted",
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"type": "lua-local",
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"request": "launch",
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"program": {
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"command": "busted"
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},
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"args": [
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"${workspaceFolder}/test/run.lua",
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],
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}
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]
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}
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