Vendor libs/hump, sfxrlua, json4lua, narrator as real files

These were committed as empty submodule gitlinks with no .gitmodules,
so the folders were never populated and the game could not load
(require of libs/hump/timer, libs/sfxrlua/sfxr, narrator.narrator).
Checked out each at its pinned commit and vendored the files, matching
the existing bundled-libs convention. Removed the junk libs/libs/ tree.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Your Name 2026-08-11 11:37:09 -04:00
parent e73f63b5d4
commit 03532d29e4
219 changed files with 20254 additions and 252 deletions

24
libs/narrator/.vscode/launch.json vendored Normal file
View file

@ -0,0 +1,24 @@
{
"configurations": [
{
"name": "Debug",
"type": "lua-local",
"request": "launch",
"program": {
"lua": "lua",
"file": "${workspaceFolder}/debug.lua"
}
},
{
"name": "Busted",
"type": "lua-local",
"request": "launch",
"program": {
"command": "busted"
},
"args": [
"${workspaceFolder}/test/run.lua",
],
}
]
}