id_
This commit is contained in:
parent
b19f58726c
commit
01d272981e
133 changed files with 822 additions and 66 deletions
|
|
@ -1,39 +1,37 @@
|
|||
sprites = {
|
||||
player = love.graphics.newImage("art/player.png"),
|
||||
wall = love.graphics.newImage("art/static_wall.png"),
|
||||
player = love.graphics.newImage("art/game/player.png"),
|
||||
wall = love.graphics.newImage("art/game/static_wall.png"),
|
||||
box = {
|
||||
red = love.graphics.newImage("art/wall_r.png"),
|
||||
green = love.graphics.newImage("art/wall_g.png"),
|
||||
blue = love.graphics.newImage("art/wall_b.png")
|
||||
red = love.graphics.newImage("art/game/wall_r.png"),
|
||||
green = love.graphics.newImage("art/game/wall_g.png"),
|
||||
blue = love.graphics.newImage("art/game/wall_b.png")
|
||||
},
|
||||
door = {
|
||||
white = love.graphics.newImage("art/door_locked_w.png"),
|
||||
red = love.graphics.newImage("art/door_locked_r.png"),
|
||||
green = love.graphics.newImage("art/door_locked_g.png"),
|
||||
blue = love.graphics.newImage("art/door_locked_b.png"),
|
||||
unlocked = love.graphics.newImage("art/door_unlocked.png")
|
||||
white = love.graphics.newImage("art/game/door_locked_w.png"),
|
||||
red = love.graphics.newImage("art/game/door_locked_r.png"),
|
||||
green = love.graphics.newImage("art/game/door_locked_g.png"),
|
||||
blue = love.graphics.newImage("art/game/door_locked_b.png"),
|
||||
unlocked = love.graphics.newImage("art/game/door_unlocked.png")
|
||||
},
|
||||
switch = {
|
||||
red = love.graphics.newImage("art/switch_r.png"),
|
||||
green = love.graphics.newImage("art/switch_g.png"),
|
||||
blue = love.graphics.newImage("art/switch_b.png")
|
||||
red = love.graphics.newImage("art/game/switch_r.png"),
|
||||
green = love.graphics.newImage("art/game/switch_g.png"),
|
||||
blue = love.graphics.newImage("art/game/switch_b.png")
|
||||
},
|
||||
water = {
|
||||
red = love.graphics.newImage("art/nature/water_r.png"),
|
||||
green = love.graphics.newImage("art/nature/water_g.png"),
|
||||
blue = love.graphics.newImage("art/nature/water_b.png")
|
||||
},
|
||||
mac_smaller = love.graphics.newImage("art/tech/processed/mac_smaller_r.png"),
|
||||
mac_smaller = love.graphics.newImage("art/tech/mac_smaller_r.png"),
|
||||
tree = {
|
||||
red = love.graphics.newImage("art/nature/palm_scaled_r.png"),
|
||||
green = love.graphics.newImage("art/nature/palm_scaled_g.png"),
|
||||
blue = love.graphics.newImage("art/nature/palm_scaled_b.png")
|
||||
},
|
||||
test_object = love.graphics.newImage("art/test_object.png"),
|
||||
npcs = {
|
||||
|
||||
},
|
||||
artifact = love.graphics.newImage("art/process/cone.png"),
|
||||
}
|
||||
|
||||
spriteCells = {}
|
||||
|
|
@ -43,7 +41,6 @@ function processSprites()
|
|||
getCellsFromSprite(sprites.player)
|
||||
|
||||
for name, spriteObj in pairs(sprites) do
|
||||
print(name)
|
||||
if type(spriteObj) == "table" then
|
||||
spriteCells[name] = {}
|
||||
--this is multicolored so...
|
||||
|
|
@ -88,7 +85,6 @@ function getCellsFromSprite(sprite)
|
|||
end
|
||||
|
||||
if empty then
|
||||
print("empty @ ", cell.x, cell.y)
|
||||
cellsToRemove[cell] = cell --references boxCells cell so comparison should wor_
|
||||
end
|
||||
end
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue