This commit is contained in:
0x81c 2015-03-25 01:38:53 -04:00 committed by Your Name
parent b19f58726c
commit 01d272981e
133 changed files with 822 additions and 66 deletions

View file

@ -1,39 +1,37 @@
sprites = {
player = love.graphics.newImage("art/player.png"),
wall = love.graphics.newImage("art/static_wall.png"),
player = love.graphics.newImage("art/game/player.png"),
wall = love.graphics.newImage("art/game/static_wall.png"),
box = {
red = love.graphics.newImage("art/wall_r.png"),
green = love.graphics.newImage("art/wall_g.png"),
blue = love.graphics.newImage("art/wall_b.png")
red = love.graphics.newImage("art/game/wall_r.png"),
green = love.graphics.newImage("art/game/wall_g.png"),
blue = love.graphics.newImage("art/game/wall_b.png")
},
door = {
white = love.graphics.newImage("art/door_locked_w.png"),
red = love.graphics.newImage("art/door_locked_r.png"),
green = love.graphics.newImage("art/door_locked_g.png"),
blue = love.graphics.newImage("art/door_locked_b.png"),
unlocked = love.graphics.newImage("art/door_unlocked.png")
white = love.graphics.newImage("art/game/door_locked_w.png"),
red = love.graphics.newImage("art/game/door_locked_r.png"),
green = love.graphics.newImage("art/game/door_locked_g.png"),
blue = love.graphics.newImage("art/game/door_locked_b.png"),
unlocked = love.graphics.newImage("art/game/door_unlocked.png")
},
switch = {
red = love.graphics.newImage("art/switch_r.png"),
green = love.graphics.newImage("art/switch_g.png"),
blue = love.graphics.newImage("art/switch_b.png")
red = love.graphics.newImage("art/game/switch_r.png"),
green = love.graphics.newImage("art/game/switch_g.png"),
blue = love.graphics.newImage("art/game/switch_b.png")
},
water = {
red = love.graphics.newImage("art/nature/water_r.png"),
green = love.graphics.newImage("art/nature/water_g.png"),
blue = love.graphics.newImage("art/nature/water_b.png")
},
mac_smaller = love.graphics.newImage("art/tech/processed/mac_smaller_r.png"),
mac_smaller = love.graphics.newImage("art/tech/mac_smaller_r.png"),
tree = {
red = love.graphics.newImage("art/nature/palm_scaled_r.png"),
green = love.graphics.newImage("art/nature/palm_scaled_g.png"),
blue = love.graphics.newImage("art/nature/palm_scaled_b.png")
},
test_object = love.graphics.newImage("art/test_object.png"),
npcs = {
},
artifact = love.graphics.newImage("art/process/cone.png"),
}
spriteCells = {}
@ -43,7 +41,6 @@ function processSprites()
getCellsFromSprite(sprites.player)
for name, spriteObj in pairs(sprites) do
print(name)
if type(spriteObj) == "table" then
spriteCells[name] = {}
--this is multicolored so...
@ -88,7 +85,6 @@ function getCellsFromSprite(sprite)
end
if empty then
print("empty @ ", cell.x, cell.y)
cellsToRemove[cell] = cell --references boxCells cell so comparison should wor_
end
end