A node's row can be dragged onto an instance's row, to go inside the symbol it places; onto any other node's row, to be grouped with it into a new symbol; or onto empty label space, to come back to the top of the open symbol. All three keep the picture and the timing as they are, and a refused move says why in the status line. Pool drop targets now only take things out of the pool, and row drags set a move effect so the browser delivers the drop. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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