arthur/frontend/test
Olive Vaughn 41b4bdf110 Make a symbol from a dropped video
Dropping footage on the stage or the timeline asks which frames and what name:
a dialog plays the video with start and end handles that seek it. Detection
runs on that range only (decoding stops at the end, frames before the start
are skipped) and the range is part of the analysis address, so a partial
analysis is never served as a whole one. The frozen take comes in as one
named symbol, carrying its sound as an audio node, placed where it was
dropped; tracking and tuning come with it when the document has no analysis
of its own.

clip/adopt copies symbols between documents, renaming ids that collide, and
clip/audio-tracks carries sounds out of nested instances so a placed symbol
is heard where it is placed.

Fixes the stage going blank after a conversion: ::store recomputed only when
the clip id changed, so blocks merged into the loaded entry were invisible to
the resolver. And the paint loop now schedules its next frame before
painting and reports a frame it cannot draw instead of stopping.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 13:21:08 -04:00
..
arthur Make a symbol from a dropped video 2026-09-29 13:21:08 -04:00
browser Media pool: this project and all assets 2026-09-29 12:59:17 -04:00