Make the mouth lead legible and assertable
"It feels like it does nothing" is indistinguishable from "it does nothing", and at 24fps a lead of 1 is 42ms - small enough to reasonably doubt. So the shift is now provable and visible rather than taken on trust: - shiftIndex is a pure exported function with assertions covering identity, both directions, and clamping at each end - the frame label always shows the mouth frame, not only when shifted, so the number can be watched diverging from f; non-zero leads also report in ms - the slider readout carries an explicit + sign - the stabilised pane draws the unshifted contour as a dark-green ghost when a lead is set, so the offset is something you can see Also: leadIndex called opts() on every invocation - ~14 DOM reads, once per strip thumbnail, so ~1000 per redraw at 74 frames. It reads a cached scalar now. The "different pose" assertion checks the whole track rather than one pair: synthetic poses hold for nine-frame beats, so a single pair can legitimately be identical while the shift works correctly. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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<div class="panel">
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<h2>stabilised (head-local)</h2>
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<canvas id="cv-stab"></canvas>
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<div class="legend">should sit still except the mouth · grey = held plate outline</div>
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<div class="legend">should sit still except the mouth · grey = held plate outline<br>dark green ghost = unshifted mouth when lead ≠ 0</div>
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</div>
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<div class="panel">
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<h2>flat render — 320×200 indexed</h2>
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