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# roto
# arthur
Video → **take file** builder for the Animator Pro rotoscope/puppet pipeline
described in `docs/design.md`.
An animation suite for turning live-action video into work that reads as
hand-authored — flat shapes, a tiny palette, hard edges, motion carried by
silhouette, in the idiom of *Another World*.
This is the analysis and tuning half. It stabilises a face out of a clip, reduces
the lip contour to a handful of vertices, selects sparse keys on motion extremes,
and previews the result as flat indexed fills — so the *look and timing* can be
judged in seconds rather than through a minutes-long Animator Pro render. It
emits a `.take` file; nothing here touches Animator Pro.
It stabilises a face out of a clip, reduces the lip contour to a handful of
vertices, derives teeth from image content, lets you decide which frames need
their own hand-drawn head, and renders the result as flat indexed fills at
320×200 with no antialiasing.
All policy lives here. The take arrives at the renderer with its keys already
chosen.
The constraint is deliberate. 320×200 and an indexed palette are inherited from
Animator Pro, where this started, but they are why the output looks right —
modern conveniences belong in the workflow, not the output. See
[docs/design.md](docs/design.md).
## Run
@ -19,6 +21,9 @@ python3 -m http.server 8777 # from this directory
# open http://127.0.0.1:8777
```
Static files and ES modules — no build step, no dependencies beyond MediaPipe's
wasm, which is fetched from a CDN on first use.
**Synthetic take** needs no video and exercises everything below detection.
For real footage: