fixed creating in

This commit is contained in:
Your Name 2026-10-03 02:15:27 -04:00
parent 2697401aad
commit a90e0cfb61
5 changed files with 99 additions and 17 deletions

View file

@ -72,6 +72,12 @@ Once resolved, every creation command follows the destination kind.
- Selecting an existing cel changes the destination from the lane to the symbol
placed by that cel; subsequent symbols and shapes become children there.
Double-clicking a lane creates an empty cel at the playhead; beginning a drawing
creates a drawing cel there. These are the same lane-creation operation with
different payloads. The pointer chooses the lane, never a second creation time.
The resulting cel is selected, so it immediately becomes the preferred target:
drawing again enters that cel's symbol instead of replacing it.
Thus no separate "new cel" versus "add inside" mode is needed. Selecting the
lane header says new cel; selecting a cel says add inside.