fixed creating in
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5 changed files with 99 additions and 17 deletions
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@ -72,6 +72,12 @@ Once resolved, every creation command follows the destination kind.
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- Selecting an existing cel changes the destination from the lane to the symbol
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placed by that cel; subsequent symbols and shapes become children there.
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Double-clicking a lane creates an empty cel at the playhead; beginning a drawing
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creates a drawing cel there. These are the same lane-creation operation with
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different payloads. The pointer chooses the lane, never a second creation time.
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The resulting cel is selected, so it immediately becomes the preferred target:
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drawing again enters that cel's symbol instead of replacing it.
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Thus no separate "new cel" versus "add inside" mode is needed. Selecting the
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lane header says new cel; selecting a cel says add inside.
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