Add polygon painting with per-gap drawing keys
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@ -180,9 +180,10 @@ Three channel shapes, and the uniformity across them is the point:
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```
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`:interp` defaults to `:hold`, which `docs/design.md` requires of every cut part.
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A key may carry its own `:interp` to override the channel's, which is how Lottie
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and Blender both do per-key easing; nothing uses it yet and the door is cheap to
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leave open.
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An authored keyed channel may also carry `:segments {8 :linear}`: the key at 8
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tweens toward the next key, while other gaps use the channel default. The
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transition belongs to the gap starting at a key, so a shape can cut into one
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drawing and tween out of it. Per-key easing beyond hold and linear is deferred.
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### Keys are a map by frame, not a list
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