Turn the lane sideways without changing what it means

The cel sheet is a second projection of the same lane rows: frames run down, lanes run across, and each occupied cell carries the timeline cel's exact selection address. The shared action strip proves the point in the browser test by selecting a cell and issuing the existing hold command.

Before exposing that second entrance, fix the boundary mistakes it revealed. Nested commands now convert the open playhead through their enclosing instance path. Overwrite composes blanking with non-rippling placement as one transaction. Picture-rate and pose sampling select only the generated base frame while hand corrections retain the node's authored frame. Stack validation follows covering replacement layers so a document accepted by the validator cannot throw solely because a later offset sees a different shape.

429 tests, 5,767 assertions; both browser flows; 56 Django tests; optimized frontend build.
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Your Name 2026-09-30 19:59:38 -04:00
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# Lane and cel handoff
Status (2026-09-30): the lane model is implemented through its commands. Cels are
ordinary nodes with their own playback clock, a lane draws them as one row, the
cel commands all exist, and correction layers evaluate and survive regeneration.
What is missing is a second view and the commands that make a correction.
Status (2026-09-30): the lane model is implemented through its commands and its
first two views. Cels are ordinary nodes with their own playback clock, the
timeline draws them as one row, the cel sheet draws frames down and lanes across,
and both views issue the same commands. Correction layers evaluate and survive
regeneration. What is missing is the commands that make a correction.
Seven commits on branch `lanes`, off `624242b`. `master` is untouched and can be
fast-forwarded. Each commit message is the argument for its change and is worth
reading before touching what it did — they are the design record, more than this
file is.
The commits beginning at `3d3c1bb` are the argument for the model and are worth
reading before touching what they did — they are the design record, more than
this file is.
3d3c1bb An occurrence is a node, with a clock of its own
9446829 Reuse, duplicate and make unique: deciding what is shared
@ -65,10 +65,9 @@ decision, not a cleanup.
and never shrinks it. Blanking the end of a shot leaves empty frames at the
end, because deriving the window from the extent would make deleting the last
drawing silently shorten the film. `lane/finish`.
- **Placing ripples; overwrite is `blank` then `place`.** Overwrite is not a
policy argument and should not become one until there is a reason `blank`
cannot serve. An argument whose second value is unimplemented is worse than
no argument.
- **Placing ripples; overwrite is `blank` then non-rippling placement.**
`lane/overwrite-drawing` composes those pieces as one transaction. Insertion
retains its ripple rule; overwrite does not move any surviving cel.
- **A position inside a cel refuses and names `split`.** One command must not
quietly perform two. The UI offers the retry.
- **A correction has no time space of its own.** Its `:support` and its values'
@ -88,27 +87,19 @@ decision, not a cleanup.
## Next steps, in order
1. **The cel sheet.** The doc's own test that the document is separate from its
presentation: frames down, a column per lane, one cell per frame naming the
drawing. It needs NO new model — `symbol/lane-cels` and the existing commands
are the whole API. The obligation is that the same command issued from the
sheet and from the timeline produces identical document changes and the same
selection. This is the recommended next piece: it is self-contained, it is
specified, and it is the first real evidence the model is not shaped by the
timeline that grew up with it.
2. **The commands that make a correction** — Constant adjustment, Ramp, Return
1. **The commands that make a correction** — Constant adjustment, Ramp, Return
motion over a selected range, per `lane-model.md`. The evaluator is done and
has no opinion about how a range or a motion shape is chosen, which is now a
view question. A panel also needs to offer `clip/conflicts` for resolution.
Note the one open question: a correction needs a stable `:id` from somewhere,
and cel ids come from the caller because this namespace is pure.
3. **Slip source and retime.** Both have real design questions open and the doc
2. **Slip source and retime.** Both have real design questions open and the doc
says to refuse rather than approximate: retime needs a defined warp and
interpolation behaviour, and is not moving keys whose numbers happen to fall
inside a selection.
4. **Deleting reused content.** Reference discovery exists (`node/sources`,
3. **Deleting reused content.** Reference discovery exists (`node/sources`,
`clip/places`, `clip/contains-symbol?`); the policy does not.
5. **Collaboration.** `lane-model.md` is explicit that one leaf per channel does
4. **Collaboration.** `lane-model.md` is explicit that one leaf per channel does
NOT solve two people editing different keys of the same channel. No conflict
policy exists for that.
@ -129,9 +120,12 @@ decision, not a cleanup.
- **`lane/lane-frame`** converts a symbol frame to a lane frame, or returns nil
through a stepped or looping lane where there is no single answer. Nil refuses;
it never snaps.
- **`channel/conflict-with`** is the single rule for "can this layer apply to
this base", used by the validator, by `conflicts`, and by the regeneration
that marks them.
- **`channel/conflict-with`** is the rule for whether one offset fits a base,
used by `conflicts` and regeneration. Validation additionally follows prior
replacement layers, so it cannot approve a stack that throws when read.
- **Generated sampling applies to the base, not the hand correction.** Picture
rate and pose selection may choose an earlier generated frame; correction
support and values still read the node's current authored frame.
- **Two test patterns worth copying.** `the-cursor-agrees-with-the-specification-in-any-frame-order`
holds the optimized cursor to `value-at` in forward, backward and random order
— add a case to it for any new channel shape. And `drawn` in `lane_test`
@ -171,7 +165,7 @@ decision, not a cleanup.
From `frontend/`:
npx shadow-cljs compile test && node out/node-tests.js # 424 tests, 5,749 assertions
npx shadow-cljs compile test && node out/node-tests.js # 429 tests, 5,767 assertions
npx shadow-cljs compile app # the bundle Django serves
npx shadow-cljs release app # then `compile app` again — see above