Preserve source cadence and sample picture fps after analysis
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20 changed files with 303 additions and 87 deletions
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@ -87,16 +87,32 @@ and real footage use `src/arthur/flow/take.cljs` for the measurement order and
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From the repo root, extract a clip, then click **load frames** in the CLJS app:
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```sh
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./extract.sh /path/to/clip.mov 12
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./extract.sh /path/to/clip.mov
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```
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This writes `frames/0001.png` onward, `audio.wav`, and `manifest.json` at the
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repo root. The manifest supplies the exact frame count, fps and audio path.
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This keeps every source frame and writes `frames/0001.png` onward, `audio.wav`,
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and `manifest.json` at the repo root. The manifest supplies the exact frame
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count, source fps and audio path. Variable frame rate sources are rejected until
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the manifest and clock carry per-frame timestamps.
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To keep multiple takes or compare with a previous extraction, pass a bundle
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directory and enter its manifest path in the app:
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```sh
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./extract.sh /path/to/clip.mov scratch/my-take
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# source manifest field: /scratch/my-take/manifest.json
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```
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`scratch/` is ignored by Git. The directory contains its own frames, audio and
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manifest, so extracting it does not replace another take's files.
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Loading detects one face per frame, freezes the measured mouth into channels,
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and adds a button for the footage clip. Detection happens once when you load;
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playback only resolves channels and paints. Frames without a detection remain
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marked absent even though their neighbouring poses are used to condition the
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track. The stage stays 320×200 regardless of the footage dimensions.
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track. The stage stays 320×200 regardless of the footage dimensions. Real
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footage starts at the source picture rate. The **picture fps** buttons sample the
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frozen roto at lower rates while the source track, duration and audio clock stay
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unchanged. Picking frames to trace into cels is a separate future editing step.
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MediaPipe's JS, wasm and model are under `public/mediapipe/` and served locally.
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No CDN is used by this app. See that directory's README for provenance.
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