source + landmarks
outer lip — · inner lip —
stabilised (head-local)
should sit still except the mouth · grey = held plate outline
flat render — 320×200 indexed
audio drives the clock — dropped frames, never drift
plate representation: B cycles · photo modes are registered into raster space, so tracing them lands on the mouth
plate representation: B cycles · photo modes are registered into raster space, so tracing them lands on the mouth
frames — green kept (gets its own drawing) · dim held from the last kept frame
← → step · X delete · K keep · B background ·
click to select · double-click or shift-click to toggle ·
the mouth keeps every frame regardless
knobs
contour avg 0 = off, 1 = ±1 frame. Removes per-frame landmark
jitter. Push past 2 and it starts eating articulation.
anchor avg smooths the head transform only — never the contour.
teeth threshold bright fraction of the cavity needed before a teeth band appears; dwell is how many frames a change must persist, so it cannot blink on and off.
suggest tolerance only affects the Suggest button: max head movement allowed before a new drawing is required.
anchor avg smooths the head transform only — never the contour.
teeth threshold bright fraction of the cavity needed before a teeth band appears; dwell is how many frames a change must persist, so it cannot blink on and off.
suggest tolerance only affects the Suggest button: max head movement allowed before a new drawing is required.
palette
Flat indexed fills, no antialiasing — the rasteriser writes palette
indices, the way
csd_render_poly does.